Virtual Reality, VR, can often be an isolating experience. You put on your headset and are then translated to another world, unable to perceive the real world and people around you. While some VR apps have social built-in, it can often be difficult for families to play VR together.
Google’s own VR platform, Daydream, has taken this into account. Announced at I/O in a talk, one of the new features coming to Daydream 2.0 is a casting feature. This will enable the player to mirror their gameplay experience to a Chromecast or Android TV.
In addition to giving your neighbors an idea of what you’re seeing, it can help with figuring out the controls to do something. It’s useful for remote debugging.
The devices can not just mirror the screen, but games can implement custom cast UIs. In the screenshot above, it gives neighbors a different camera view of the player. This could be used in games to provide two perspectives and two different forms of gameplay.
Running VR content is already processor intensive, and mirroring this screen or a second screen continuously may put serious performance strains on your phones or standalone headsets. It’s not yet clear how well this casting feature will actually work.